Alexander Perseke, Designer/Editor

I design, build, or edit, depending on what a project calls for.

In practice, that means designing and building websites from the ground up, and apps when an idea calls for one, or editing video and social content that's paced for where it runs.

Work

Self-directed projects, from UI/UX design to full development.

Blackout

Design / Development / Marketing, 2026

A screen-time app that doesn't ask nicely. Blackout locks distracting apps and sites behind a hard, scheduled shutdown.

AINKI

UI/UX Design, 2025

AINKI is a mobile app concept that uses AI to summarize content and turn it into digital flashcards or quizzes, making learning more efficient. This case study covers everything from research to the final high-fidelity prototypes.

About Me

I don't think in fixed roles. On one project that's designing an interface, on another it's building it, on another it's cutting a video for social media, and I move between those depending on what's actually needed.

Design

UI/UX, Apps, Websites

I design interfaces for apps and websites, from the first screens to a consistent component system that's clear to use and ready to be built.

Build

Websites, Front-end, Development

I build websites end to end, from layout and components to the finished, working site.

Edit

Video Editing, Social Media, Creator Content

I cut and edit video content for brands and creators, paced and styled for the platform it's meant to run on.

Passion Projects

Video and design work made along the way, outside the projects above.

China

VIDEOGRAPHY, 2026

A short-form travel series shot in Beijing and Shanghai over two weeks, chasing texture and unscripted moments over postcard shots.

Argentina

VIDEOGRAPHY, 2025

A cross-country edit tracing a three-week route from Salta to Ushuaia, one continuous story cut from footage shot along the way.

Australia

VIDEOGRAPHY, 2023

An after movie of a three-month camper van trip through Australia.

Canada Aftermovie

VIDEOGRAPHY, 2018

An aftermovie produced from a four-month semester abroad in Canada, shot, graded, and cut across a full post-production pipeline.

Contact

Got a project that needs to go all the way? Let's talk.

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